Tag: gamedev

  • Global Game Jam 2021

    As I mentioned in my last post, I was able to hook up with a local team from The Greater Gaming Society of San Antonio and participate in…

  • 2021: Complete projects, current projects, and beyond!

    Recap of the last two months of 2020, some projects I completed, and what’s on deck now and for the future in 2021!

  • Conference: Handmade Seattle 2020

    I spent this past weekend attending Handmade Seattle which is an independent, low level programming conference. It is usually held in Seattle but due to the ongoing COVID-19…

  • Draw! is now Open Source

    I have decided to open source the code for Draw! on Github under the very permissive MIT License.

  • Custom Game Engines: A Small Study

    Author: Ramon Santamaria @Raysan5 Edits: Rudy Faile @rudyfaile Original Text | Posted here with Author’s permission. A couple of weeks ago I played (and finished) A Plague Tale,…

  • Fortuitous A.I. Mechanics

    Sometimes, the unexpected changes are your best ideas.